Gaming Creators on YouTube: 1,889 Indexed, 0 Grade A

Updated 2026-07-31

Koinon Link currently indexes 1,889 Gaming creators on YouTube. Below is the real structure of that pool — not the platform at large, but what is left after filtering.

MetricValue
Creators indexed1,889
Grade A (contact these first)0 (0%)
Grade B946 (50%)
Average authenticity score45 / 100
With public contact details105 (6%)
With recent content captured8 (0%)
Median follower count72,000
Suspected bought-follower accounts quarantined36 (excluded above)
How to read these numbers: this covers creators indexed and validated inside Koinon Link, not every creator on the platform. Suspected bought-follower accounts are quarantined and excluded from the table above (shown separately). The authenticity score is our own anomaly detection over follower/engagement structure, not a platform-official metric. Figures update as collection continues.

Breakdown by sub-niche

SegmentCreatorsShare
Mobile games51727%
iGaming / crypto casino50127%
PC / console30416%
Esports21111%
Indie games1789%

Top 6 countries

SegmentCreatorsShare
United States66635%
India1257%
United Kingdom1186%
Canada653%
Brazil553%
Germany402%

What to look at first on YouTube

Follower count is the least useful thing to sort by. Median followers for Gaming creators on YouTube is 72,000, meaning half the pool is smaller than that — and what actually decides whether a campaign works is whether their audience is your customer.

A practical order: (1) narrow by sub-niche first (the largest segments above); (2) then check authenticity — this pool averages 45/100, and anything well below that deserves a look at whether follower growth came in vertical steps; (3) contactability last — 6% publish contact details on YouTube, and a low share is normal since DMs remain the main channel.

Why 36 accounts sit in quarantine

These accounts look fine on follower count, but their follower structure or engagement ratio shows clear anomalies. They are not deleted — just moved out of default results, so budget does not go to bought audiences. That is also why "creators indexed" above is smaller than the raw crawl.

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