Gaming Creators in South Korea: 42 Indexed

Updated 2026-07-31

If you are running Gaming creator campaigns for South Korea, the first question is always which platform the people are on. Koinon Link indexes 42 Gaming creators attributed to South Korea. The platform split below is often not what teams expect.

Platform split

SegmentCreatorsShare
TikTok2969%
YouTube717%
X (Twitter)614%
MetricValue
Creators indexed42
Grade A (contact these first)3 (7%)
Grade B6 (14%)
Average authenticity score51 / 100
With public contact details6 (14%)
With recent content captured5 (12%)
Median follower count53,018
Suspected bought-follower accounts quarantined2 (excluded above)
How to read these numbers: this covers creators indexed and validated inside Koinon Link, not every creator on the platform. Suspected bought-follower accounts are quarantined and excluded from the table above (shown separately). The authenticity score is our own anomaly detection over follower/engagement structure, not a platform-official metric. Figures update as collection continues.

Sub-niches

SegmentCreatorsShare
Mobile games1433%
iGaming / crypto casino1433%
Esports717%
PC / console25%

How country attribution works

Most platforms do not expose a country field for creators. Attribution here comes from verifiable public signals: the region stated on the channel or profile, region markers in post metadata, and language and locale cues in the profile. Creators we cannot attribute are left unattributed rather than forced into a country — so the true count for South Korea is higher than shown; this page only counts what can be established.

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