Gaming Creators in Japan: 217 Indexed

Updated 2026-07-31

If you are running Gaming creator campaigns for Japan, the first question is always which platform the people are on. Koinon Link indexes 217 Gaming creators attributed to Japan. The platform split below is often not what teams expect.

Platform split

SegmentCreatorsShare
TikTok17480%
YouTube2311%
X (Twitter)188%
Threads21%
MetricValue
Creators indexed217
Grade A (contact these first)3 (1%)
Grade B27 (12%)
Average authenticity score41 / 100
With public contact details5 (2%)
With recent content captured18 (8%)
Median follower count11,228
Suspected bought-follower accounts quarantined38 (excluded above)
How to read these numbers: this covers creators indexed and validated inside Koinon Link, not every creator on the platform. Suspected bought-follower accounts are quarantined and excluded from the table above (shown separately). The authenticity score is our own anomaly detection over follower/engagement structure, not a platform-official metric. Figures update as collection continues.

Sub-niches

SegmentCreatorsShare
iGaming / crypto casino13663%
Mobile games5224%
Esports73%
PC / console63%
Indie games63%

How country attribution works

Most platforms do not expose a country field for creators. Attribution here comes from verifiable public signals: the region stated on the channel or profile, region markers in post metadata, and language and locale cues in the profile. Creators we cannot attribute are left unattributed rather than forced into a country — so the true count for Japan is higher than shown; this page only counts what can be established.

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